Tuesday, September 21, 2010

Video of Shipwrecked 2D Gameplay

This is just a very rough 2D prototype showing the game mechanics, it should be edited in some movie editor. It's missing health bars, full screen menu, some weather effects like storms to show decreased environment health bar would be nice. The health bars should be hopefully added before the final pitch.



The X BOX controls are the Stick to move, X to collect, A to build. Player needs to collect 3 sticks to build the hut skeleton, and another 3 palm leaves to finish it. We believe that it is fairly easy to build 3D game with the same mechanics; it would be only more time consuming to create all 3D assets.

More ideas about the game:
  • When health bars are low too often the character will get sick, he will need to find certain herbs to get cured also he will be required more often visit his hut to stay alive
  • When encountering dangerous wild animals the player can climb the tree, the animal will leave after a while (assumes some simple AI for animal class). It will randomly choose if the near carnivore is hungry (will attack and be more persistent) or sleepy with its belly full.
  • Player can find and domesticate some animals and make collecting his food easier (goat-like, turkey-like,...)

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