Friday, September 10, 2010

Getting Ready for the Shipwrecked Pitch

This is just an another list of ideas for Shipwrecked:
  • this is to be a tropical island, so introducing some interesting animals, like living in Madagascar, Australia, ... may be a good idea
  • weather, day-night, seasons, wild animals would force the player to build a shelter, warm himself and cook meal, and regain his health there
  • player may escape the wild animals by climbing the tree
  • we may have to consider how to cut down on rendering the distance 3D objects, collisions may be calculated just in zones, but rendering is still a problem, too heavy on computer resources
  • the prototype will have some simple 3D walk-through, some sandy terrain, simple plants, maybe some shipwreck, also player's health bar may be put there

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