Friday, September 17, 2010
Pitch time is coming soon
After discussing our game with Bob and Roger we are doing short 3D walk-through and showing the game logic on simple 2D version. I'll be working on the 2D version, everything is mostly done, I am going to make the background scroll when the character is at about 1/3 of the game screen. My idea is to shoot a short video, character is walking on the beach or the outskirts of the forest collecting sticks, rocks, palm leaves. His health represented by thirst, hungriness, and environment bars will decrease. Thirst and hungriness bar will get improved by finding the water and food, to improve the environmental one (getting decreased when raining and bad weather), the character has to collect enough material and build a shelter. Building the shelter and checking how many more material is needed will open a full screen menu (this menu will be faked in a video editor).
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