Monday, November 8, 2010

GUI for XNA

It is surprising that XNA doesn't have any GUI classes to build something like drop-down menu, scroll boxes, buttons and so on. I went through some forums and it looks like all game developers just create those GUIs from scratch. I will probably try to do that also. It should have InputManager object as parameter, position on the screen, and more; the result should be some classes like PopOutWindow, ScrollBox, DropDownMenu, .... Then in order to use it I will need to create a Screen object and initiate and place those objects there.

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